Throttle Sensitivity is the response of accelerator pedal. when turning right, the right wheel will be spinning backward, left - forward. Rudder Angle is the ultimate steering lock.īike Driving turns on motorbike control systemĪutoBalance helps motorbikes to keep balance and prevents from fallingĭifferential Drive Sensitivity - multi directional movement of the wheels when turning. Fix this setting at low values to get smooth/slow turning of wheels, high values will lead to fast wheels turn. Lower value makes the rudder less reactive. Rudder Sensitivity is the response of steering wheel. This is because when using the tilt control the steering is often too sensitive and therefore it is impossible to play with a gaming wheel.Ģ) Another addition in my opinion very important to do is to add the current speed of the car somewhere.ģ) The physics of the game is almost perfect even if there are a couple of things that I would slightly modify, For example I would remove the possibility of walking on walls, I would increase the weight of the car on a physics level so as to avoid jumps which are really impossible, Even if the possibility of getting off the car with the little man is very nice.ģ) I would add a fast RESPWAN key which allows you to get back on track quickly without having to waste too much time.Ĥ) Finally, as icing on the cake, I would add some emojis that the player can Above his machine without having to open the chat.Driving Parameters are car driving settings. However, I would like to suggest some features to integrate into the game to make it even better and more fun.ġ) A first feature which in my opinion needs to be implemented is that of adding the possibility of modifying the sensitivity of the driving steering. I also bought the Early Access package because I really believe in this project. I have downloaded this game for a few months and it is the best car game on the play store.
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